Skills Changes
Improvements & Fixes to Class Skills
We’ve made adjustments and fixes to a variety of class skills to enhance gameplay quality, class balance, and late-game functionality.
General Skill Changes

Auto-Heal skills are now triggered in auto-farm when the character or party members fall below
80% HP.

Infinite Cursed Bone, Infinite Momentum Stone, and Infinite Spirit Ore have been added to the L-Coin Shop. These are one-time purchases that grant unlimited supply of Cursed Bone, Momentum Stone, and Spirit Ore.
Warrior Skill Changes
Duelist and
Grand Khavatari: AoE skills don’t decrease momentum.
Dreadnought: Provoke range increased
+20%.
Fortune Seeker: Body Crush removes buffs if the opponent is in PvP/PK state.
Fortune Seeker and
Maestro: Rush skill available from level
40.
Tank Skill Changes
All Tanks: Chain Strike static cooldown in PvE reduced to
4 seconds.
Temple Knight,
Sword Muse and
Spectral Dancer: Increased success chance of Arrest.
Dark Avenger: Horror reduced chance to re-apply.
Shillien Knight: Lightning Strike paralysis chance reduced.
Mystic Skill Changes
Aura Flash: Now has a chance to cancel target.
Soultaker: Corpse Burst can be used on dead servitors and works during auto-farm.
Soultaker and
Storm Screamer: Silence debuff duration reduced from
24 to
15 seconds.
Soultaker: Reduced chance to re-apply fear.
All Summoners: Auto-use enabled for smoother farming. Servitors will automatically resummon at low HP/MP.
All Summoners: Servitor Share statistics have been reduced by approximately
10%.
Elemental Master: Tidal Wave cooldown increased from
2 seconds →
4 seconds.
Elemental Master: Whiplash cooldown increased from
1 second →
4 seconds.
Phantom Summoner: Shade Sacrifice cooldown increased from
3 seconds →
5 seconds.
Arcana Lord: Grip of the Cat debuff duration reduced from
30 seconds →
15 seconds.
Dagger Skill Changes
All Daggers: Trick and Switch skills now have a chance to cancel target.
All Daggers: Reduced cooldown in PvE of Rush & Shadow Step skills.
All Daggers: Increased blow skill land rate. Blow skills deal auto attack damage on fail.
Support / Bard Skill Changes
Shillien Elder,
Elven Elder and
Prophet: Added Chain Heal, Mass Resurrection and Cleanse Skills.
Cardinal: Requiem provokes monsters around.
Sword Muse: Increased effect range of Song of Silence.
Sword Muse: Increased effect range of Song of Purification.
Sword Muse: Sword Symphony now has a critical chance.
Spectral Dancer and
Sword Muse: Rush skill added and available from level
40.
Spectral Dancer and
Sword Muse: Increased damage and critical chance of Deadly Strike.
Spectral Dancer: Increased skill range and land rate of Dance of Medusa.
Dominator: Silence debuff duration reduced from
24 seconds →
15 seconds.
Dominator: Seal of Suspension duration reduced from
2 minutes to
45 seconds.
Dominator and
Doomcryer: Sleep cooldown increased from
2 to
4 seconds.
Dominator and
Doomcryer: Reduced chance to re-apply fear.
Doomcryer: Great Fury can now be learned at level
76 (previously
80).
Archer Skill Changes
Phantom Ranger: Added Burst Shot skill.
Kamael Skill Changes
Doombringer: Disarming players who are auto-farming, weapons are re-equipped automatically.
Soulhound: Soul Chase range increased from
300 to
500.
Trickster: Mental Panic chance increased.